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You searched for "Augmented reality". Your search returned 9 results.

Automatic writing

Automatic translation is now mainstream. It’s simple enough to have text on a web site or in a text field translated between languages. The Google translate app on a smartphone combines (AR) “augmented reality” and translation algorithms to create a screen image that substitutes what’s in front of the camera with something like the same text in your … Continue reading

Pokémon Go versus Ingress

Everyone is talking about Pokemon Go. So I may as well join in. While on holiday last week in the town of Menton in the south of France I aimed my mobile phone camera at a cat in a laneway. Two young men glanced in my direction as they walked by, and I distinctly heard one of … Continue reading

Interactive architecture

How interactive is architecture? These days, networked computer systems, tablets and smartphones seem to exemplify interactivity amongst people, and between human beings and objects. Perhaps architecture participates in this interactive milieu in so far as it embraces concepts such as “virtual reality (VR) and 3D worlds, game design (including 3D games, platform games, and arcade games), mobile computing, … Continue reading

Branded Meeting Places Final Report

Final Report Branded Meeting Places Ubiquitous technologies and the design of places for meaningful human encounter http://ace.caad.ed.ac.uk/Branded/ [inactive] Richard Coyne, James Stewart, Mark Wright, Henrik Ekeus, Penny Travlou, Robin Williams The University of Edinburgh 12 March 2009 In this project we examine the changing character of semi-formal meetings between people and the technologies that support … Continue reading

Wired-Up Words

An A–Z of Awkward Ideas for a Wired World (DRAFT in process, Admin) Introduction: Networks and Word Play The public platform of the Word Wide Web (sic) is populated with neologisms, portmanteau terms, the alleged language of the street, and bad puns — not to mention spelling mistakes. Writers for the web now have license to … Continue reading

Obliquitous computing

Augmented reality has gone mainstream, especially with the distribution and promotion of mobile phone apps such as Aurasma. This handy software exploits the camera feature of your smartphone to superimpose images onto the everyday world of objects as seen on your mobile screen. So with the camera active, I move my iPhone around the living … Continue reading

Blog archive (and About)

What this blog site is about I draw on philosophy and cultural theory to help understand current affairs, architecture and developments in digital technology. These are not opinion pages, though my strongly held view that academic reflection really matters as we try to understand contemporary living may seep through. These posts are scheduled to appear … Continue reading

Site index

Results appear in reverse date order. You can also use the search box above or the Google menu. 3D printing 4D printing Accelerationism Activism Affective and emotion Africa Agon Alberti Ambience Anger Animals Anime Apocalypse Art Artificial Intelligence Attention Audience engagement Augmented reality Aura Ayn Rand Bad Actors Bauhaus Belief Big Bang Theory Big data … Continue reading

Publication List

Books 1. Coyne, Richard. 2018. Network Nature: The Place of Nature in the Digital Age. London: Bloomsbury Academic. 2. *Coyne, Richard. 2016. Mood and Mobility: Navigating the Emotional Spaces of Digital Social Networks, Cambridge MA: MIT Press. 3. *Coyne, Richard. 2011. Derrida for Architects. London: Routledge. 4. *Coyne, Richard. 2010. The Tuning of Place: Sociable … Continue reading

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